Course Content
Theme 1- Memory and Storage Devices
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Theme 2 – Working in Windows
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Theme 3 – Editing text in word
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Theme 4 – Formatting text in word
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Theme 5 – Introducing to PowerPoint
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Theme 6 – Creating Presentation
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Theme 7 – More on Scratch
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Theme 8 – Internet
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Computer – 4
About Lesson

**Theme 7: More on Scratch**

**Introduction:**
Scratch is an educational programming language that introduces young learners to the basics of coding in a fun and interactive way. Building on the foundational concepts, this theme explores additional features and functionalities within Scratch for class 4 students.

**1. Advanced Sprites and Backdrops:**
– **Uploading Images:** Importing custom images as sprites or backdrops.
– **Costumes:** Creating multiple costumes for a sprite to enable animations.

**2. Motion and Sensing Blocks:**
– **Motion Blocks:** Exploring more advanced motion commands for sprites.
– **Sensing Blocks:** Utilizing sensors for conditional programming.

**3. Variables and Broadcasts:**
– **Variables:** Understanding and using variables to store and manipulate data.
– **Broadcasts:** Communicating between sprites using broadcasts for interactive programs.

**4. Control Flow:**
– **Nested Loops:** Creating loops within loops for more complex iterations.
– **Conditional Statements:** Using “if,” “else,” and “else if” statements for decision-making.

**5. More Sound and Music:**
– **Adding Sound Effects:** Integrating sound effects into projects.
– **Musical Loops:** Creating repetitive musical patterns for enhanced projects.

**6. Pen Extension:**
– **Drawing with Pen:** Utilizing the pen extension to draw shapes and lines.
– **Changing Pen Properties:** Adjusting color, size, and transparency of the pen.

**7. Cloning and Custom Blocks:**
– **Cloning Sprites:** Creating multiple copies of a sprite for advanced animations.
– **Custom Blocks:** Building custom procedures for reusable code segments.

**8. Interactivity with Events:**
– **Event Blocks:** Responding to user input or specific actions with event-driven programming.
– **Broadcast and Receive:** Using broadcasts for sprite communication during events.

**9. Debugging and Troubleshooting:**
– **Identifying Errors:** Learning to identify and fix common coding errors.
– **Debugging Strategies:** Developing problem-solving skills for coding challenges.

**10. Sharing and Remixing:**
– **Sharing Projects:** Understanding how to share projects with the Scratch community.
– **Remixing Projects:** Exploring the concept of remixing, where students can modify and build upon existing projects.

**Conclusion:**
Building on the fundamentals of Scratch, class 4 students can delve into more advanced features, fostering creativity, problem-solving skills, and a deeper understanding of coding concepts. This exploration sets the stage for more sophisticated projects and a continued journey into the world of programming and computational thinking.